Héroes Epic¶
9 héroes de rareza Epic. Elegí un nivel de estrella en cada tarjeta.
Tarjetas de héroe¶
Arcmage¶

Increases Skill Damage by 40% based on Max Mana.
Summons a meteor that deals 1200 Magical Damage to enemies in the area.
*Research and achievement effects are not applied

Increases Skill Damage by 40% based on Max Mana.
Summons a meteor that deals 1900 Magical Damage to enemies in the area.
*Research and achievement effects are not applied

Increases Skill Damage by 40% based on Max Mana.
Summons a meteor that deals 3100 Magical Damage to enemies in the area.
*Research and achievement effects are not applied

Increases Skill Damage by 40% based on Max Mana.
Summons a meteor that deals 5500 Magical Damage to enemies in the area.
*Research and achievement effects are not applied
Blaster¶

Restores 5 Mana when a nearby (adjacent tile) Ocean Trait hero casts a skill.
Fires a beam for up to 8 seconds, dealing 400 Magical Damage every 0.5 seconds. Critical Damage is applied.
*Research and achievement effects are not applied

Restores 5 Mana when a nearby (adjacent tile) Ocean Trait hero casts a skill.
Fires a beam for up to 8 seconds, dealing 700 Magical Damage every 0.5 seconds. Critical Damage is applied.
*Research and achievement effects are not applied

Restores 5 Mana when a nearby (adjacent tile) Ocean Trait hero casts a skill.
Fires a beam for up to 8 seconds, dealing 1100 Magical Damage every 0.5 seconds. Critical Damage is applied.
*Research and achievement effects are not applied

Restores 5 Mana when a nearby (adjacent tile) Ocean Trait hero casts a skill.
Fires a beam for up to 8 seconds, dealing 1700 Magical Damage every 0.5 seconds. Critical Damage is applied.
*Research and achievement effects are not applied
Gladiator¶

Every third attack deals 25% of Attack Damage as area damage.
Jumps high and slams down, dealing 500 Magical Damage to enemies in the area and Stunning them for 1 second. *(Stun duration is reduced against Boss monsters)*
*Research and achievement effects are not applied

Every third attack deals 25% of Attack Damage as area damage.
Jumps high and slams down, dealing 700 Magical Damage to enemies in the area and Stunning them for 2 seconds. *(Stun duration is reduced against Boss monsters)*
*Research and achievement effects are not applied

Every third attack deals 25% of Attack Damage as area damage.
Jumps high and slams down, dealing 900 Magical Damage to enemies in the area and Stunning them for 3 seconds. *(Stun duration is reduced against Boss monsters)*
*Research and achievement effects are not applied

Every third attack deals 25% of Attack Damage as area damage.
Jumps high and slams down, dealing 1500 Magical Damage to enemies in the area and Stunning them for 6 seconds. *(Stun duration is reduced against Boss monsters)*
*Research and achievement effects are not applied
Priest¶

Restores 10 Mana to heroes on both sides (adjacent tiles) when casting a skill.
Randomly releases one of two waves. Yellow Wave: Increases Attack Speed of heroes hit by 40% for 7 seconds. Red Wave: Deals 150 Magical Damage to enemies hit and reduces Physical Armor and Magical Armor by 20 for 7 seconds.
*Research and achievement effects are not applied

Restores 10 Mana to heroes on both sides (adjacent tiles) when casting a skill.
Randomly releases one of two waves. Yellow Wave: Increases Attack Speed of heroes hit by 60% for 7 seconds. Red Wave: Deals 300 Magical Damage to enemies hit and reduces Physical Armor and Magical Armor by 40 for 7 seconds.
*Research and achievement effects are not applied

Restores 10 Mana to heroes on both sides (adjacent tiles) when casting a skill.
Randomly releases one of two waves. Yellow Wave: Increases Attack Speed of heroes hit by 85% for 7 seconds. Red Wave: Deals 500 Magical Damage to enemies hit and reduces Physical Armor and Magical Armor by 60 for 7 seconds.
*Research and achievement effects are not applied

Restores 10 Mana to heroes on both sides (adjacent tiles) when casting a skill.
Randomly releases one of two waves. Yellow Wave: Increases Attack Speed of heroes hit by 120% for 7 seconds. Red Wave: Deals 1000 Magical Damage to enemies hit and reduces Physical Armor and Magical Armor by 90 for 7 seconds.
*Research and achievement effects are not applied
Shadow Dancer¶

Increases Attack Damage by 5 and Skill Damage by 5% for each other hero on the field with the Resonance Trait. Max 5 stacks.
Basic attacks bounce up to 2 times, dealing 30 additional Magical Damage. *(Damage is reduced by 40% with each bounce)* Upon casting the skill, increases the Attack Damage of all Resonance Trait heroes by 80 and Skill Damage by 80% for 8 seconds.
*Research and achievement effects are not applied

Increases Attack Damage by 5 and Skill Damage by 5% for each other hero on the field with the Resonance Trait. Max 5 stacks.
Basic attacks bounce up to 2 times, dealing 50 additional Magical Damage. *(Damage is reduced by 40% with each bounce)* Upon casting the skill, increases the Attack Damage of all Resonance Trait heroes by 130 and Skill Damage by 130% for 8 seconds.
*Research and achievement effects are not applied

Increases Attack Damage by 5 and Skill Damage by 5% for each other hero on the field with the Resonance Trait. Max 5 stacks.
Basic attacks bounce up to 2 times, dealing 80 additional Magical Damage. *(Damage is reduced by 40% with each bounce)* Upon casting the skill, increases the Attack Damage of all Resonance Trait heroes by 200 and Skill Damage by 200% for 8 seconds.
*Research and achievement effects are not applied

Increases Attack Damage by 5 and Skill Damage by 5% for each other hero on the field with the Resonance Trait. Max 5 stacks.
Basic attacks bounce up to 2 times, dealing 120 additional Magical Damage. *(Damage is reduced by 40% with each bounce)* Upon casting the skill, increases the Attack Damage of all Resonance Trait heroes by 300 and Skill Damage by 300% for 8 seconds.
*Research and achievement effects are not applied
Spectral Knight¶

Defeating an enemy increases Attack Damage by 1 and Skill Damage by 1%. Max 50 stacks.
The hero's soul possesses itself and the heroes on both sides() up to times, releasing a sword aura that deals damage to enemies. The sword aura deals 180% of the hero's Attack Damage + 110 (228)% (-) of the possessed hero's Attack Damage as Physical Damage. For every 40 increase in Max Mana, the number of possessions increases by 1.
*Research and achievement effects are not applied

Defeating an enemy increases Attack Damage by 1 and Skill Damage by 1%. Max 50 stacks.
The hero's soul possesses itself and the heroes on both sides() up to times, releasing a sword aura that deals damage to enemies. The sword aura deals 180% of the hero's Attack Damage + 130 (308)% (-) of the possessed hero's Attack Damage as Physical Damage. For every 40 increase in Max Mana, the number of possessions increases by 1.
*Research and achievement effects are not applied

Defeating an enemy increases Attack Damage by 1 and Skill Damage by 1%. Max 50 stacks.
The hero's soul possesses itself and the heroes on both sides() up to times, releasing a sword aura that deals damage to enemies. The sword aura deals 180% of the hero's Attack Damage + 150 (418)% (-) of the possessed hero's Attack Damage as Physical Damage. For every 40 increase in Max Mana, the number of possessions increases by 1.
*Research and achievement effects are not applied

Defeating an enemy increases Attack Damage by 1 and Skill Damage by 1%. Max 50 stacks.
The hero's soul possesses itself and the heroes on both sides() up to times, releasing a sword aura that deals damage to enemies. The sword aura deals 180% of the hero's Attack Damage + 180 (583)% (-) of the possessed hero's Attack Damage as Physical Damage. For every 40 increase in Max Mana, the number of possessions increases by 1.
*Research and achievement effects are not applied
Valkyrie¶

Basic attacks against enemies with more than 100% Health Stun nearby enemies for 5 seconds. Stun duration is reduced to 50% against Bosses.
The hero becomes Enormous for 10 seconds, reducing Attack Speed by 20% and increasing Attack Damage by 80%. While Enormous, basic attacks deal 100% of Attack Damage (101) as Physical Damage around the target and reduce Movement Speed by 10%.
*Research and achievement effects are not applied

Basic attacks against enemies with more than 100% Health Stun nearby enemies for 5 seconds. Stun duration is reduced to 50% against Bosses.
The hero becomes Enormous for 10 seconds, reducing Attack Speed by 20% and increasing Attack Damage by 120%. While Enormous, basic attacks deal 100% of Attack Damage (152) as Physical Damage around the target and reduce Movement Speed by 15%.
*Research and achievement effects are not applied

Basic attacks against enemies with more than 100% Health Stun nearby enemies for 5 seconds. Stun duration is reduced to 50% against Bosses.
The hero becomes Enormous for 10 seconds, reducing Attack Speed by 20% and increasing Attack Damage by 180%. While Enormous, basic attacks deal 100% of Attack Damage (228) as Physical Damage around the target and reduce Movement Speed by 20%.
*Research and achievement effects are not applied

Basic attacks against enemies with more than 100% Health Stun nearby enemies for 5 seconds. Stun duration is reduced to 50% against Bosses.
The hero becomes Enormous for 10 seconds, reducing Attack Speed by 20% and increasing Attack Damage by 250%. While Enormous, basic attacks deal 100% of Attack Damage (342) as Physical Damage around the target and reduce Movement Speed by 30%.
*Research and achievement effects are not applied
Warlord¶

Has a chance to drop an item when this hero kills an enemy. Drop Chance: 5.0%.
Increases Attack Damage by 8% for each item in the equipment inventory. (Max 15 stacks) Upon casting, increases Critical Chance by 20% for 12 seconds, and basic attacks deal additional Physical Damage 3 times. (Deals 100%, 80%, and 60% of Attack Damage (24), and Critical Damage is applied)
*Research and achievement effects are not applied

Has a chance to drop an item when this hero kills an enemy. Drop Chance: 5.0%.
Increases Attack Damage by 8% for each item in the equipment inventory. (Max 15 stacks) Upon casting, increases Critical Chance by 28% for 12 seconds, and basic attacks deal additional Physical Damage 3 times. (Deals 100%, 80%, and 60% of Attack Damage (37), and Critical Damage is applied)
*Research and achievement effects are not applied

Has a chance to drop an item when this hero kills an enemy. Drop Chance: 5.0%.
Increases Attack Damage by 8% for each item in the equipment inventory. (Max 15 stacks) Upon casting, increases Critical Chance by 40% for 12 seconds, and basic attacks deal additional Physical Damage 3 times. (Deals 100%, 80%, and 60% of Attack Damage (55), and Critical Damage is applied)
*Research and achievement effects are not applied

Has a chance to drop an item when this hero kills an enemy. Drop Chance: 5.0%.
Increases Attack Damage by 8% for each item in the equipment inventory. (Max 15 stacks) Upon casting, increases Critical Chance by 60% for 12 seconds, and basic attacks deal additional Physical Damage 3 times. (Deals 100%, 80%, and 60% of Attack Damage (84), and Critical Damage is applied)
*Research and achievement effects are not applied
Whisper¶

For each equipped item, Mana Gain is reduced by 1, and Attack Speed is increased by 10%.
Summons 1 phantom that continuously fires arrows toward a target location. Each arrow deals 140% of the caster's Attack Damage as Physical Damage, and the phantom's Attack Speed scales with the caster's.
*Research and achievement effects are not applied

For each equipped item, Mana Gain is reduced by 1, and Attack Speed is increased by 10%.
Summons 2 phantoms that continuously fires arrows toward a target location. Each arrow deals 155% of the caster's Attack Damage as Physical Damage, and the phantom's Attack Speed scales with the caster's.
*Research and achievement effects are not applied

For each equipped item, Mana Gain is reduced by 1, and Attack Speed is increased by 10%.
Summons 3 phantoms that continuously fires arrows toward a target location. Each arrow deals 170% of the caster's Attack Damage as Physical Damage, and the phantom's Attack Speed scales with the caster's.
*Research and achievement effects are not applied

For each equipped item, Mana Gain is reduced by 1, and Attack Speed is increased by 10%.
Summons 4 phantoms that continuously fires arrows toward a target location. Each arrow deals 190% of the caster's Attack Damage as Physical Damage, and the phantom's Attack Speed scales with the caster's.
*Research and achievement effects are not applied