Research¶
Research upgrades are permanent and apply across every run. Tick the levels you have bought and the total adds up below.
Wind¶
For each equipped item, Mana Gain is reduced by 1, and Attack Speed is increased by 10%.
Greed¶
Has a chance to drop an item when this hero kills an enemy. Drop Chance: 5.0%.
Intelligence¶
Restores 10 Mana to heroes on both sides (adjacent tiles) when casting a skill.
Wizard¶
Increases Skill Damage by 40% based on Max Mana.
Eagle Eye¶
Prioritizes distant enemies and increases Range by 6. Deals bonus damage based on distance to the target: 8.0% per 10 Range.
Luck¶
Has a chance to cast a more powerful skill when casting a skill. Chance: 15.0%.
Rampage¶
Every third attack deals 25% of Attack Damage as area damage.
Moon¶
Defeating an enemy increases Attack Damage by 1 and Skill Damage by 1%. Max 50 stacks.
Vanguard¶
Basic attacks against enemies with more than 100% Health Stun nearby enemies for 5 seconds. Stun duration is reduced to 50% against Bosses.
Wood¶
Increases Mana Gain by 2 for each Star Level.
Resonance¶
Increases Attack Damage by 5 and Skill Damage by 5% for each other hero on the field with the Resonance Trait. Max 5 stacks.
Empyrean¶
Critical Hits deal 50% of Attack Damage as bonus Magical Damage and restore 3 Mana.
Overheated¶
After casting a skill 3 times, the hero enters an Overheated state for 10 seconds. This state removes Mana Gain delay and increases Attack Speed by 50%. (Cooldown: 15 seconds)
Ocean¶
Restores 5 Mana when a nearby (adjacent tile) Ocean Trait hero casts a skill.
Solar¶
Defeating 75 monsters increases this hero's Star Level. Only one Solar Trait hero can be on the field.