Traits

Every hero carries exactly one trait. Traits stack across the board, so building around a shared trait is the core of most strong compositions.

Wind

Wind
Effect

For each equipped item, Mana Gain is reduced by 1, and Attack Speed is increased by 10%.

Greed

Greed
Effect

Has a chance to drop an item when this hero kills an enemy. Drop Chance: 5.0%.

Intelligence

Intelligence
Effect

Restores 10 Mana to heroes on both sides (adjacent tiles) when casting a skill.

Eagle Eye

Eagle Eye
Effect

Prioritizes distant enemies and increases Range by 6. Deals bonus damage based on distance to the target: 8.0% per 10 Range.

Luck

Luck
Effect

Has a chance to cast a more powerful skill when casting a skill. Chance: 15.0%.

Rampage

Rampage
Effect

Every third attack deals 25% of Attack Damage as area damage.

Moon

Moon
Effect

Defeating an enemy increases Attack Damage by 1 and Skill Damage by 1%. Max 50 stacks.

Vanguard

Vanguard
Effect

Basic attacks against enemies with more than 100% Health Stun nearby enemies for 5 seconds. Stun duration is reduced to 50% against Bosses.

Wizard

Wizard
Effect

Increases Skill Damage by 40% based on Max Mana.

Wood

Wood
Effect

Increases Mana Gain by 2 for each Star Level.

Resonance

Resonance
Effect

Increases Attack Damage by 5 and Skill Damage by 5% for each other hero on the field with the Resonance Trait. Max 5 stacks.

Empyrean

Empyrean
Effect

Critical Hits deal 50% of Attack Damage as bonus Magical Damage and restore 3 Mana.

Overheated

Overheated
Effect

After casting a skill 3 times, the hero enters an Overheated state for 10 seconds. This state removes Mana Gain delay and increases Attack Speed by 50%. (Cooldown: 15 seconds)

Ocean

Ocean
Effect

Restores 5 Mana when a nearby (adjacent tile) Ocean Trait hero casts a skill.

Solar

SolarExclusive
Effect

Defeating 75 monsters increases this hero's Star Level. Only one Solar Trait hero can be on the field.

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